this was a Draw that could not be missed.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
This is "Western + Eastern" new chess. Empower and share critical 8G Knowledge and insights to Create a Tolerant World.
The
WWⅢ has already started, being conducted as a
Multi-Level Integrated
War:
Involving AI;
Demographics;
Communication;
Chip Technology;
Weapon Systems;
Information Manipulation;
Cultural and Religious Factors;
….
+
wplusechess@gmail.com
l Wars often stem from invaders' overconfidence and misjudgments of victims' weaknesses, amplified by the latter's internal instability or military inadequacy. |
l To prevent conflict, victims should demonstrate strength through military deterrence, internal unity, and diplomatic alliances, while correcting misjudgments via communication to avoid provocation. |
l History shows that singular approaches—like appeasement or arms races—often fail, whereas comprehensive strategies, such as NATO's during the Cold War, prove more effective ... |
Printer: Grok |
|
This is a multi-layered, All-Encompassing War, and more Importantly; It is
a struggle between
The FREE WORLD and TOTALITARIANISM ….
DOMAIN EXPANSION |
Free Shipping Routes, Mineral Resources, Harbor Assess, Shipping Fleet, and Marine Resources. |
ECONOMIC |
Financial System, Industrial Supply Chain, Financial Fraud, Population Quality, Food Supply, and Energy System. |
TECHNOLOGICAL |
AI, Chip Technology, Rumor Spreading, Industrial Technology, Materials Technology, Metallurgical Secrets, and Information Manipulation. |
MILITARY |
Military Operations, Force
Size, Base Deployment, Nuclear Deterrence, Weapon Systems, Viral Attacks,
Terrorist Attacks, and National Security. |
IDEOLGICAL |
Cultural Conflict, Thinking
Perspective, Religious Beliefs, and Political System. |
Q01: |
Why does “Agess Chess” not use Chinese-style
chess pieces? |
A01: |
“Agess Chess” aims to reach a global audience
and overcome cultural barriers, making a pattern-based design the most
effective approach. |
Q02: |
Why does “Agess Chess” not use Western chess
symbols? |
A02: |
Western chess symbols are closely tied to
their specific rules; If using them directly could lead to rule disputes and
accusations of plagiarism, ultimately causing rejection by Western chess
enthusiasts. |
Q03: |
What are the characteristics of the 8piece
symbols in “Agess Chess”? |
A03: |
The symbols in “Agess Chess” incorporate the
movement rules into their pattern design, making them easy to learn and
master. |
The lowest-cost strategy for promoting "Agess Chess" or any product typically involves leveraging online and grassroots marketing efforts. Here are some cost-effective strategies you can consider:
01. Social
Media Marketing:
Create
social media profiles for "Agess Chess" on platforms like Facebook,
Instagram, Twitter, and Pinterest.
Share
engaging content, such as chess tips, strategies, and interesting facts related
to the game. Encourage
user-generated content and involve the community.
02. Content
Marketing:
Start a
blog on your website with articles about chess strategies, game reviews, and
chess-related news.
Create
engaging videos and share them on platforms like YouTube. Video content can
include tutorials, game analyses, and promotional videos.
03. Influencer
Collaborations:
Identify
chess influencers or enthusiasts on social media who may be interested in your
product.
Reach out
to them for collaboration. Influencers can create content or reviews that
introduce your product to their followers.
04. Search
Engine Optimization (SEO):
Optimize
your website for search engines to improve its visibility.
Create
high-quality and relevant content that people may search for when looking for
chess-related products.
05. Email
Marketing:
Build an
email list by offering chess-related content or special promotions on your
website.
Send
regular newsletters with updates, promotions, and valuable chess content.
06. Online
Communities and Forums:
Participate
in online chess communities and forums to engage with potential customers.
Share
information about "Agess Chess" and how it can benefit chess
enthusiasts.
07. Partnerships
and Collaborations:
Collaborate
with other chess-related businesses or platforms for mutual promotion.
Explore
cross-promotions that benefit both parties.
08. DIY Public
Relations (PR):
Write and
distribute press releases about "Agess Chess" to local media or
online platforms.
Look for
opportunities to be featured in articles or interviews related to chess.
09. Word of
Mouth:
Encourage
satisfied customers to leave reviews and testimonials.
Implement
a referral program where existing customers can refer others and receive
benefits.
10. Local
Events and Tournaments:
Sponsor or
participate in local chess events or tournaments.
Set up a
booth or display at these events to showcase "Agess Chess."
Remember
to continually analyze the effectiveness of your strategies and adjust them
based on the feedback and results you receive.
wplusechess@gmail.com
1.1 |
The
best way to Win in this game is “CHECKMATE”
the opponent's Master, and when aiming at the opponent's Master, say “CHECK!”
in a soft voice. |
1.2 |
When
it is the turn to move, whoever is in the situation of “Unable or Refuse Move
Legally” will LOSE, and the game will end immediately. |
1.3 |
If
the opponent Declares to Resign, the game ends and the current player WINS
immediately. |
2.1 |
If
the attacking player (with a single or multiple pieces)
performs “Repetitive Checks” or “Irrationally Chasing”
for five(5) times, h/she will be judged as LOSING THE GAME. |
2.2 |
Both
sides (single or multiple pieces) should use the “Repetitive
Blocking” or “Nullifying Swapping” technique to chase
each other for a maximum of seven(7) times, known as “Resonance Draw”. |
2.3 |
If ‘Checks then Rests’ occurs seven(7)
times, it is called “Forced
Draw”. |
3.1 |
Regrets
can be avoided by using a Chess Clock System; both players should have the
same amount of free time to play chess freely; for example, the countdown
time per move is limited to 100 seconds. |
3.2 |
The player who completes a move should
immediately stop their own “Chess Clock” (and start the opponent's clock
automatically) to signal their opponent to move. Any player who does not stop
their own “Chess Clock” is still considered to be in the process of thinking,
unless the player explicitly declares that him/herself Resign and end the
game. |
2023/2/25 |
Remarks: |
Move: Is a Legally Shifts Own Unit, that
involves Takes Opponent’s Unit. |
Dash: Legally move horizontally or vertically
along the grid from a standing point. |
Slash: Legal migration in a
direction inclined 45o from a standing point. |
wplusechess@gmail.com