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Showing posts with label Z00 Expand FAQ. Show all posts
Showing posts with label Z00 Expand FAQ. Show all posts

Dec 31, 2024

Expand FAQ:

Q01.

Why doesn't Agess Chess use Text-Based or Puppet-Based pieces?

A01.

Agess Chess is designed to serve a global audience and transcend linguistic and cultural boundaries.
Text-based pieces rely heavily on specific languages, while puppet-based pieces are often associated with particular cultures, historical periods, or traditions.
To ensure neutrality, clarity, and worldwide accessibility;
Agess Chess adopts a Graphic-Based Symbol System.

 

Q02.

Why doesn’t Agess Chess use western chess symbols?

A02.

The western chess symbols are closely associated with their own rules, traditions, and historical systems.
Using an independent symbol system helps avoid confusion, reduces rule assumptions, and allows Agess Chess to establish its own identity.

 

Q03.

What are the characteristics of the 8 Units in Agess Chess?

A03.

Each symbol represents a unique Movement Logic and Battlefield Role.
The symbols are designed to be independent, recognizable, language-neutral, and suitable for players from different cultural backgrounds.

 

Q04.

What is Master’s Golden Arrow?

A04.

Both sides’ MASTER Units possess a precision long-range direct-fire weapon called the “Golden Arrow”.
It can directly hit the opponent's MASTER upon first contact (without any Unit blocking the way), thus immediately allowing the “Ambush, Turn Player” to Checkmate the opponent.
Therefore, this Program directly prohibits both MASTER Units from seeing each other on Channels 4, 5, and 6.

 

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